Zero Days Remaining
A downloadable game for Windows
This is a first-person shooter game in which you face against zombies. The objective was inspired by Left for Dead, the player will traverse through a level to reach the end. They will have to kill or escape the zombies between them and the finish line. This game was made in the Unity engine. Many systems in this game were learned from reverse engineering systems found in an asset package. Link for art assets are found below for credit.
The game features a first-person player controller. There are systems for health and stamina which both recover over time. Inputs include:
Walk: WASD
Run: SHIFT
Crouch: C
Prone: Z
Jump: SPACE
Aim: RMB
Shoot: LMB
Reload: R
Health Syringe: H
Interact (Doors, Pickups): E
Pause: ESCAPE
There are a number of weapons to choose from, including guns, melee, and thrown weapons. There are multiple sub-classes of guns, melee weapons, and thrown weapons. Each gun has slightly different behaviors including automatic and semi-automatic firing. each gun has their own statistics including damage, ammo capacity, range, gravity-over-distance curve, reload time, and recoil.
There are 3 types of enemy AI: Idlers, Runners, and Sneakers. All zombies have idle and chase mode. In idle mode they will enact their unique behavior until the player enters their detection trigger, when they begin chase mode. When in chase mode, if the players leaves their detection trigger they will stop chasing after 10 seconds. In idle mode, Idlers will stay in position, Runners will patrol a path between set points, and Sneakers will spawn and sneak up behind the player when the player passes through a trigger point. Sneakers will chase the player, attack once, then run away to hide again.
Status | Released |
Platforms | Windows |
Author | R_FriUI |
Genre | Shooter |
Tags | First-Person, FPS, Indie, Singleplayer, Unity, Zombies |
Download
Install instructions
Download, Unzip, Run "Zero Days Remaining.exe".
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